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3do_vol_crate_1x1cyrlc.3do
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Text File
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1999-11-15
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6KB
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157 lines
# MODEL 'vol_crate_1x1cyrlc.3do' created from 'H:\Amodelx\vol_crate_1x1cyrlc.3do in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0:crate_cyrlc_barnt.mat
1:crate_cyrlc_frgl.mat
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.086172
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.049751
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME block_2x2hang
RADIUS 0.086172
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 12
# num: x: y: z: i:
0: 0.049751 0.049751 -0.049751 0.000000 0.000000 0.000000 1.000000
1: -0.049751 0.049751 -0.049751 0.000000 0.000000 0.000000 1.000000
2: -0.049751 0.049751 -0.000124 0.000000 0.000000 0.000000 1.000000
3: 0.049751 0.049751 -0.000124 0.000000 0.000000 0.000000 1.000000
4: 0.049751 -0.049751 -0.049751 0.000000 0.000000 0.000000 1.000000
5: -0.049751 -0.049751 -0.049751 0.000000 0.000000 0.000000 1.000000
6: 0.049751 -0.049751 -0.000124 0.000000 0.000000 0.000000 1.000000
7: -0.049751 -0.049751 -0.000124 0.000000 0.000000 0.000000 1.000000
8: 0.049751 0.049751 0.049751 0.000000 0.000000 0.000000 1.000000
9: -0.049751 0.049751 0.049751 0.000000 0.000000 0.000000 1.000000
10: 0.049751 -0.049751 0.049751 0.000000 0.000000 0.000000 1.000000
11: -0.049751 -0.049751 0.049751 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 31
0: 0.999500 -0.999500
1: 0.000500 -0.999501
2: 0.000500 -0.000500
3: 0.999500 -0.000500
4: 0.000500 -0.000500
5: 0.999500 -0.498751
6: 0.000500 -0.498751
7: 0.999500 -0.000500
8: 0.999500 -0.999501
9: 0.000500 -0.999500
10: 0.000500 -0.000500
11: 0.999500 -0.000500
12: 0.999500 -0.000500
13: 0.000500 -0.498751
14: 0.000500 -0.000500
15: 0.999500 -0.000500
16: 0.999500 -0.498751
17: 0.000500 -0.000500
18: 0.999500 -0.498751
19: 0.000500 -0.498751
20: 0.999500 -0.000500
21: 0.000500 -0.498751
22: 0.000500 -0.000500
23: 0.999500 -0.498751
24: 0.000500 -0.999501
25: 0.999500 -0.999500
26: 0.000500 -0.999500
27: 0.999500 -0.999501
28: 0.000500 -0.999500
29: 0.999500 -0.999500
30: 0.999500 -0.999500
VERTEX NORMALS
# num: x: y: z:
0: 0.577350 0.577350 -0.577350
1: -0.577350 0.577350 -0.577350
2: -0.707107 0.707107 0.000000
3: 0.707107 0.707107 0.000000
4: 0.577350 -0.577350 -0.577350
5: -0.577350 -0.577350 -0.577350
6: 0.707107 -0.707107 0.000000
7: -0.707107 -0.707107 0.000000
8: 0.577350 0.577350 0.577350
9: -0.577350 0.577350 0.577350
10: 0.577350 -0.577350 0.577350
11: -0.577350 -0.577350 0.577350
FACES 10
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 8, 0 9, 1 11, 2 10, 3
1: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 0, 4 1, 7 2, 5 3, 6
2: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 1, 8 0, 9 4, 10 5, 11
3: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 5, 12 7, 18 2, 13 1, 14
4: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 0, 15 3, 16 6, 19 4, 17
5: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 4, 20 6, 23 7, 21 5, 22
6: 1 0x0040 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 8, 24 3, 6 2, 5 9, 25
7: 1 0x0040 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 10, 26 6, 19 3, 16 8, 27
8: 1 0x0040 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 9, 28 2, 13 7, 18 11, 29
9: 1 0x0040 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 11, 9 7, 21 6, 23 10, 30
FACE NORMALS
# num: x: y: z:
0: 0.000000 0.000000 1.000000
1: 0.000000 1.000000 0.000000
2: 0.000000 0.000000 -1.000000
3: -1.000000 0.000000 0.000000
4: 1.000000 0.000000 0.000000
5: 0.000000 -1.000000 0.000000
6: 0.000000 1.000000 0.000000
7: 1.000000 0.000000 0.000000
8: -1.000000 0.000000 0.000000
9: 0.000000 -1.000000 0.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 2
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 -1 -1 1 -1 1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 vlec_null
1: 0x0000 0x00001 0 0 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 block_2x2hang